Hi, if you’ve landed here you either want to know what I do, want to hire me, or wandered into the internet’s equivalent of the wrong conference room. All valid.

I lead multidisciplinary research at Meta Reality Labs, building teams for cross-cutting problems that don’t sit neatly in one box. My background runs through Magic Leap, Disney, ILM, the Max Planck Institute, and CMU Robotics. I work where systems, human behavior, and technology collide. I strongly believe in the power of community, whether I’m building research organizations, mentoring, or contributing to rare-disease efforts and nonprofit work.

At Meta, I built Quantified Wearability, a team that brings human data, modeling, and computational design together to shape AR and VR hardware from the inside out. We turned fit and comfort into measurable, designable properties instead of guesses and shipped a few products along the way.

I nowadays also support a small but mighty group focused on user research and HRI for Meta’s humanoid robot program, defining what robots should do around humans and how they should behave in real homes.

Outside work, I tinker with too many hands-on crafts because I'm curious and  love the learning part more than mastery and can’t sit still long enough to meditate. Years of glassblowing produced consistent results: colorful lopsided vessels. I read widely, always want book recommendations, dabble in puzzle-hunt writing, and raise three kids convinced robots owe them chores.